Maximize Power — With Exclusive Weapons!
Heroes’ Exclusive Weapons
How to Get and Activate Exclusive Weapons
Every season, exclusive weapons become available for three heroes — Tank, Aircraft, and Missile.
Where to get shards:
- Battle Pass: Players who purchase the Battle Pass receive shards to activate weapons according to the following schedule:
- Week 1 — for the Tank hero
- Week 3 — for the Aircraft hero
- Week 5 — for the Missile hero
(Note: In recent seasons, developers changed the order and placed Missile heroes first, so always check the current schedule in the game itself).
- Without Spending (Black Market): On Week 8 of the season, shards can be purchased with event currency. With active play, it is realistic to collect 150 shards (equivalent to 50 for each hero). The downside of this method is having to give up buying other valuable items for the sake of the weapon.
- Savings (Choice Chests): In the market and in some rewards, you receive not specific parts, but Choice Chests. From them, you choose whose shards to take.
Tip: If you do not plan to use a certain hero, do not take their shards. It is better to take everything for the character you actually play in your main team.
Activation Conditions:
To activate a weapon, you must meet two conditions:
- Collect 50 unique shards.
- Upgrade the hero to 5 stars.
After activation, the weapon can be upgraded using unique or universal shards.
Upgrades, Stages, and Costs
Weapons can be upgraded to level 30. Major power spikes occur strictly at key milestones:
- Level 1: activation (auto-attack boost)
- Level 10: "Tactics" skill boost
- Level 20: +7.5% to Attack, HP, and Defense for all heroes of this type
- Level 30: massive "Tactics" skill boost
Important: Upgrades at intermediate levels provide only minor stat increases. Therefore, do not spend shards one by one immediately after receiving them — better to save them during the week and invest everything at once on Thursday (Hero Day in Duel VS) to get maximum points and rewards.Upgrade Costs:
- Activation (Lvl 1): 50 unique shards
- Levels 2–10: 280 shards (20-40 per level)
- Levels 11–20: 800 shards (60-100 per level)
- Levels 21–30: 1750 shards (150-200 per level)
👉 Verdict: The optimal goal for most players is Level 20. It provides excellent team buffs at reasonable costs (total 1130 shards).
Exclusive Weapon List (By Season)
Available in Season 1
Kimberly
Activating the Exclusive Weapon allows Kimberly to use a special mechanic — Energy Amplification.
Energy Amplification: Kimberly deals an extra 3% Energy Damage, stacking up to 15%.
🔓 Level 1 (Activation)

Energy Assault II
Each critical hit by Kimberly adds 1 Energy Amplification stack, up to the number of Tank heroes in this squad.
🔋Level 10

Barrage Strike II
Kimberly’s Tactics fire 1 extra rocket for each Energy Amplification stack she has.
⭐Level 20 (Important!)

Troop Type Boost: Tank Specialist
Boosts all your Tank heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Tactics Boost: Lethal Fireworks
With 4 stacks of Energy Amplification, each rocket from Kimberly’s Tactic deals extra Energy Damage equal to 5% of this attack to 3 units close to the impact area.
DVA
Activating the Exclusive Weapon grants DVA two special mechanics:
Vortex Overload: DVA deals an extra 3% Energy Damage. The effect can stack, up to 30%, with each auto-attack reducing one stack.
Storm Surge: DVA’s Attack Speed increases by 20%. The effect can stack, up to 100%. Lasts 4 seconds.
🔓 Level 1 (Activation)

Vortex Missile II
At the beginning of the battle, for each Aircraft Hero on our side, DVA gains 2 stacks of Vortex Overload, up to a maximum of 10 stacks.
🔋Level 10

Steel Barrage II
After Steel Barrage hits, for each Aircraft Hero in the squad, DVA gains 1 stack of Storm Surge.
⭐Level 20 (Important!)

Troop Type Boost: Aircraft Specialist
Boosts all your Aircraft heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Tactics Boost: Overdrive
At the beginning of the battle, DVA instantly casts Steel Barrage on 2 front-row units, dealing Energy Damage equal to 718.17% of the Attack. Upon hitting the enemies, for each Aircraft hero on your side, DVA gains 1 stack of Storm Surge.
Tesla
Activating the Exclusive Weapon allows Tesla to use a special mechanic — Inductive Current.
Inductive Current: Deals continuous Energy Damage equals to 3% of Tesla’s Attack per second, lasts 30s. The maximum stacks an enemy can have is the number of Missile Vehicle heroes in Tesla’s squad *3, up to 15 stacks.
🔓 Level 1 (Activation)

Lightning Chain II
Tesla’s auto attacks apply 1 stack of Inductive Current to the target.
🔋Level 10

Electric Grid Lockdown II
Tesla’s Tactics apply 2 stacks of Inductive Current to the target.
⭐Level 20 (Important!)

Troop Type Boost: Missile Specialist
Boosts all your Missile Vehicle heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Tactics Boost: EM Induction
Tesla’s auto attacks add an extra stack of Inductive Current to a random unit in the enemy’s back row. Additionally, Tesla’s Tactics increase the damage by 1% for each stack of Inductive Current on the target, up to 15%.
Available in Season 2

Murphy
Activating the Exclusive Weapon allows Murphy to use a special mechanic — Mitigation.
Mitigation: Reduces the damage received from the next auto-attack, disappears after one auto-attack, and can stack up to 3 times.
🔓 Level 1 (Activation)

Cannon Fire II
Murphy adds 1 stack of Mitigation to 1 front-row unit after every 2 auto-attacks, reducing the next auto-attack damage to the target by 50%.
🔋Level 10

Ironclad Barrier II
When Murphy uses his Tactics, he adds 1 stack of Mitigation to your 3 random units, lowering the next auto-attack damage they take by 50%.
⭐Level 20 (Important!)

Troop Type Boost: Tank Specialist
Boosts all your Tank heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Tactics Boost: Power Armor
Murphy’s Mitigation is first applied to your unit with the lowest HP, and the Damage Reduction effect of Mitigation is increased to 75%.
Carlie
Activating the Exclusive Weapon immediately boosts Carlie’s defensive capabilities, and at Level 30 unlocks a special mechanic — summoning Pebble.
Pebble: Carlie’s mechanical toy. Cannot be attacked. Reduces all enemies’ Auto Attack Damage and strikes 1 back-row enemy unit when summoned.
🔓 Level 1 (Activation)

Energy Adaption II: When Carlie is present, she further reduces all enemy Auto Attack Damage by 12%.
🔋Level 10

Inferno Blaze II: When Carlie uses her Tactics, she also attacks 1 back-row enemy unit, dealing Physical Damage equal to 360% of the Attack and reducing the target’s Attack by 15% for 5 seconds.
⭐Level 20 (Important!)

Aircraft Specialist: Boosts all your Aircraft heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Pebble Strike! When Carlie falls, she summons Pebble, reducing all enemy Auto Attack Damage by 8%. Also attacks 1 back-row enemy unit, dealing Physical Damage equal to 360% of the Attack and reducing the target’s Attack by 15%.
Swift
Activating the Exclusive Weapon allows Swift to apply the Burn effect.
Burn: Deals continuous Physical Damage equal to 10% of Swift’s Attack per second, lasts 10 sec. Max stacks equals the number of Missile heroes in the squad * 1 (up to 5 stacks).
🔓 Level 1 (Activation)

Targeted Strike II: Swift’s Auto Attacks apply 1 stack of Burn to the target.
🔋Level 10

Weakness Targeting II: Swift’s Tactics apply 1 stack of Burn to the target, also reducing all damage taken by 5%.
⭐Level 20 (Important!)

Missile Specialist: Boosts all your Missile heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Close on the Heels: Tactics Boost. When Swift casts his Tactics, he additionally attacks 1 enemy with the highest number of Burn stacks, dealing Physical Damage equal to 800% of the Attack.
Available in Season 3
Marshall
Activating the Exclusive Weapon allows Marshall to inflict a special status Weakness Detection.
Weakness Detection: Increases the chance of being hit by a critical strike by 1% and critical damage taken by 2%. The maximum stacks an enemy unit can receive is equal to the number of your tank heroes in the squad, up to 5 stacks.
🔓 Level 1 (Activation)

Command: Focus Fire: Marshall’s Auto Attack will prioritize attacking the enemy unit in a symmetrical position to him, simultaneously applying the Weakness Detection effect (increases the chance of receiving critical hits and critical hit damage).
🔋Level 10

Command: Full Assault: After Marshall casts his Tactics for the first time, your unit with the highest Attack will prioritize auto-attacks against Marshall’s target.
⭐Level 20 (Important!)

Tank Specialist: Boosts all your Tank heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Command: Ultimate Reset: After Marshall successfully casts 3 Tactics, 2 seconds later, the cooldown of Tactics of the unit with the highest Attack is reset, and that unit’s Attack and Crit Rate increase by 10% for 3 seconds.
Schuyler
Activating the exclusive weapon adds the Disruption mechanic to Schuyler’s arsenal.
Disruption: The next attribute-boosting effect from Hero, Overlord, or Drone skills on the target will be nullified.
🔓 Level 1 (Activation)

Disruptive Beam: Schuyler’s auto-attacks have a 20% chance to inflict Disruption on the target for 2 seconds.
🔋Level 10

Plasma Blast: When Schuyler’s Tactics fail to stun, it instead applies Disruption to the target for 9 seconds.
⭐Level 20 (Important!)

Aircraft Specialist: Boosts all your Aircraft heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

EMP Overdrive: Schuyler guarantees to Stun at least 1 enemy unit when casting her Tactics for the first time.
McGregor
Activating the exclusive weapon unlocks the Fury mechanic for McGregor.
Fury: Increases Damage Taken Over Time by 20% and reduces Attack by 2.5%. Stacks up to 5 times.
🔓 Level 1 (Activation)

Relentless Assault: McGregor’s auto attacks add 1 stack of Fury to the target.
🔋Level 10

Indomitable Force: McGregor’s Tactics prioritize the enemy back row and apply 1 stack of Fury to the target.
⭐Level 20 (Important!)

Missile Specialist: Boosts all your Missile Vehicle heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Ironclad Defense: After using his Tactics, McGregor enters Ironclad mode, reducing all damage taken by 5% for this hero. This hero’s attack speed decreases by 25%, while each shot fires 2 shells.
Available in Season 4
Williams
Activating the exclusive weapon adds the Overwhelm control mechanic to Williams’ arsenal.
Overwhelm: Overwhelmed targets cannot perform Auto Attacks (excluding Counterattacks).
🔓 Level 1 (Activation)

Stun Bomb II: Williams applies Overwhelm to the Enemies front row Hero with the lowest Defense after every 2 Auto Attacks, lasting for 1.3 second(s).
🔋Level 10

Fire Lockdown: After Williams casts a Tactic, he applies Overwhelm to the Enemies back row Hero with the highest Defense, lasting for 4 second(s).
⭐Level 20 (Important!)

Tank Specialist: Boosts all your Tank Heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Iron Will II: Williams’ Tactic additionally increases Energy Damage taken by all Enemies by 12%, lasting for 4 seconds.
Lucius
Activating the exclusive weapon turns Lucius into a powerful support hero, allowing him to frequently apply **Shields** to allies and boost their Attack Speed.
🔓 Level 1 (Activation)

Lightning Triple Strike II: Lucius provides a shield equal to 3% of his maximum HP to the hero with the lowest HP after every 2 auto-attack(s), lasting for 3 second(s).
🔋Level 10

Knight’s Spirit II: Lucius’s tactics provide a shield equal to 3% of his maximum HP to the entire squad, lasting for 8 second(s).
⭐Level 20 (Important!)

Aircraft Specialist: Boosts all your Aircraft heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Shield Breaker: When any shield released by Lucius breaks, it grants the holder a 5-second 6% Attack Speed boost, stacking up to 3 time(s).
Adam
Activating the exclusive weapon makes Adam a key hero for many lineups. The main feature is spreading the Counter Defense mechanic to the entire squad, significantly increasing overall damage and survivability.
🔓 Level 1 (Activation)

Spike Armor II: Increases the Counterattack Damage of your entire squad by 6%.
🔋Level 10

Counter Defense II: The Tactics Counterattack effect applies to your entire squad and increases their Defense by 5% for its duration.
⭐Level 20 (Important!)

Missile Specialist: Boosts all your Missile Vehicle heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Armor Break Counter: For every 6 Counterattacks accumulated by your entire squad, Armor-piercing Ammunition is launched at 1 target, dealing 170% damage and increasing its damage taken from Auto Attacks and Counterattacks by 6% for 4 seconds.
Available in Season 5
Stetmann
Activating the exclusive weapon introduces Stetmann’s unique mechanics: Shield Damage, Charge, and protection against Control.
Shield Damage: Resolved before all other damage. Ignores the target’s Defense, Reduced Damage Taken, and Damage Resistance attributes, directly dealing damage equal to a percentage of Attack to the target’s shield. Only damages the shield and does not reduce the target’s HP. If the target has no shield, no damage is dealt.
Charge: Each auto-attack grants 1 charge, maxing out at 3 charges. When fully charged, Stetmann’s bonus skill effect from the exclusive skill will be triggered.
Control: Includes Stun, Overwhelm and Taunt.
🔓 Level 1 (Activation)

Shield-Break Pulse: Auto-attacks deal additional Shield Damage equal to 100% of Attack to the target.
🔋Level 10

EM Charge: Each auto-attack grants [Charge]. When fully charged, attack 3 enemies in the back row, dealing Energy Damage equal to 120% of Attack and additional Shield Damage equal to 100% of Attack to the target.
⭐Level 20 (Important!)

Tank Specialist: Boosts all your Tank heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Tesla Barrier: Once fully charged, generate an additional shield for himself that can resist 1 [Control] effect, lasting 3 seconds.
Morrison
Activating the exclusive weapon allows Morrison to deal a specific type of damage effective against high-HP targets.
HP% Damage: Ignores target’s Defense, Damage Taken Reduction, Damage Resistance, etc. Deals damage based on a percentage of target’s current HP, damage dealt per hit cannot exceed 150% of the Attack.
🔓 Level 1 (Activation)

Annihilation Shots: For every 5 Auto Attacks Morrison performs, he fires a Devastation Shell at the enemy with the highest current HP, dealing HP% Damage equal to 3% of the target’s current HP.
🔋Level 10

Devastation Barrage: After Morrison uses his Tactics Skill, he fires a Devastation Shell at the enemy with the highest current HP, dealing HP% Damage equal to 10% of the target’s current HP.
⭐Level 20 (Important!)

Aircraft Specialist: Boosts all your Aircraft heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

Explosive AP Rounds: After a Devastation Shell hits, it reduces the target’s Defense by 10% for 5s.
Fiona
Activating the weapon allows Fiona to apply DoT and dispel buffs effectively.
Radiation: Deals Physical Damage equal to 5% of Fiona’s Attack every second for 20s. The maximum stacks an enemy can have is the number of Missile Vehicle heroes in Fiona’s squad × 2, up to 10 stacks.
🔓 Level 1 (Activation)

Double Trajectory II: Auto Attacks apply 1 stack(s) of Radiation to the target.
🔋Level 10

Atomic Blast II: After releasing the Tactic, Fiona dispels a combined total of 2 stacks of buffs applied by heroes from enemies.
⭐Level 20 (Important!)

Missile Specialist: Boosts all your Missile Vehicle heroes’ Attack, Defense, and HP by 7.5% in battles.
🔥Level 30

DoT Exploitation: For every 20 stack(s) of DoT (damage-over-time) debuffs on all enemies, Fiona’s Tactic dispels 1 additional buff stack, up to 5 buff stacks.
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